Go Animals is a card game in which players discover the fauna of planet Earth. You can collect exotic animals, travel to their countries of origin, upgrade them, join clans, fight and compete with friends to become the best.
My role in the project:
✦ Level design: creation of thematic areas such as an island, a forest and other regions, taking care of progression and coherence between environment, narrative and mechanics.
✦ Card design: conceptualization and balancing of animal cards with unique abilities.
✦ Combat design: system of confrontations between players using their animals and cards.
✦ Narrative: general structure of the player’s journey and its connection to the fauna of the world.
✦ Unity implementation: the entire design was implemented and tested directly in the engine, including functional prototypes and playable levels.