Free card game for cell phones developed in Unity.
Description:
Go Animals is a free card game where players explore the planet’s wildlife, travel to different regions of the world, collect and upgrade animals, join clans and compete to be the best.
Responsibilities at Level Design:
Themed area design: developed different environments such as a tropical island, a mysterious forest and other unique areas, each with its visual identity and mechanics adapted to the local fauna.
Spatial progression curve: I organized the player’s progress between zones, controlling rhythm, unlocking and difficulty to maintain constant interest.
Narrative-spatial integration: I designed the levels to reflect the player’s story and the ecosystem of each location, giving meaning to each discovery.
Direct work in Unity: I created and tweaked the levels in the engine, implementing triggers, animations, navigation and basic logic for functional testing.
Iteration based on testing: I performed usability tests and adjusted layout, flow and visual elements to improve the player’s understanding and experience.