Welcome to my story, I’m Irene!

Since I was a child, I had two great passions: telling stories and illustrating them. Discovering the amazing world of design was a turning point that led me to become a game and level designer. For me, every project is an opportunity to tell a unique and captivating story.

Becoming a level, combat, gameplay and narrative designer has been the result of a constant search to understand how to build those experiences that really mark us as players. Each project is an opportunity to experiment with emotion, pacing, architecture and mechanics to bring to life worlds that feel authentic and memorable.

I’ve worked on indie and AA projects, collaborating with multidisciplinary teams where the learning never stops. I like to think that I design not only playable spaces, but also memories.

If you want to know more about me, my journey or just chat about design… write me or look me up! ✨

 

Adepts Arena is a first-person adventure game for PC and VR, with advanced physics-based mechanics. Master the power of the earth element, learn new abilities from the ancient spirits and help them in their war against the sinister army of Golems!

 
 

Games published in the app.

Here you can see level designs in different Tools. Also ideas of mechanics, stories, characters that I have designed for different games.