Welcome to my story, I’m Irene!
Since I was a child, I had two great passions: telling stories and illustrating them. Discovering the amazing world of design was a turning point that led me to become a game and level designer. For me, every project is an opportunity to tell a unique and captivating story.
Under Cover: a Lightgun Cover Shooter inspired by arcade classics. Duck to reload with the groundbreaking Active Cover System. Rack up solo or co-op high scores as Red-Eye or Magnum – two undercover agents too cool to stay undercover – in the action-packed buddy-cop campaign. Your mission: infiltrate evil megacorp Infinidyne, take down CEO Pax Harrison, and shut down his mind-control technology before he turns billions into cybernetic meat puppets. • Classic lightgun arcade action, made for VR. • Take on Infinidyne solo with an AI partner or co-op with an online friend. • Reload and dodge enemy fire like an action hero with the Active Cover System. • Over-the-top cinematic action with explosions, bullet time, and environmental destruction. • Retro score system rewards aim, speed, and chained kills. • Use your skills, the environment, and a wide variety of special weapons to take out goons, advanced enemies, and Infinidyne bosses. Are you ready to go Under Cover?
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Here you can see level designs in different Tools. Also ideas of mechanics, stories, characters that I have designed for different games.